2000 — Team Fortress 2 Coming Soon?
Many of Q3F's developers, plus big names from the Quake mod scene, later organized into a dev studio called Splash Damage. They distinguished themselves making map packs and multiplayer modules for other games like Return to Castle Wolfenstein, and most notably created TF2-inspired class shooters Brink and Dirty Bomb, before the studio was lost in the shuffle of private equity.
Unreal Fortress set itself apart with innovative inter-class support mechanics, like other classes being able to apply unique buffs to friendly Armourers' (Engineers') sentry guns, but it never really escaped its own orbit. While its last major update was a map pack released in 2002, Unreal Fortress strung along until the 2004 closure of BarrysWorld, the gaming network that had hosted UnF's game setup files and official servers. Another dream crushed by the long tail of the dot-com bubble.
A History of Violence
Once, there was nothing. The desktop computer was a cold and uninviting appliance, fit only to receive suspicious emails from deposed African royalty and occasionally print out pornography. Would-be PC gaming enthusiasts stared morosely into their Solitaire windows, fingers twitching, bloodlust unsatiatied, wishing they could play a pulse-pounding sicko game where you jump over death pits and steal flags and kill people.
Then id Software released Quake, and the nascent online shooter community swarmed around it — and with it, the nascent online shooter modding community. Three Australian programmers, big men in their savage remote island's shooter scene, licensed out the QuakeC development suite on day one, and set to work on their long-planned team deathmatch mod of Quake, where players would choose their weapons from a few themed loadout presets. (Classes, as they came to be called.) This was Team Fortress, and it was scrimmaged at length by the Melbourne LAN scene before finally going up for download on a tepid winter day[1] in 1996.
As of today, we've been jumping over death pits and stealing flags and killing people for thirty years. In recognition of our forebears, and out of longing for the days when developing a video game mod could get you a real job, slip on the nostalgia goggles with us and get to '96ing.
The Team Fortress 30th update releases on August 24, 2026. Check here for more tomorrow!






















